#!/bin/bash # play the sound files specified. source "$FEISTY_MEOW_SCRIPTS/core/launch_feisty_meow.sh" if [ $# -lt 1 ]; then #echo no sound file specified. exit 0; fi export BASIC_PLAY_CMD='echo Unknown basic sound player...' if [ -f "/usr/bin/play" ]; then #echo we see /usr/bin/play available... BASIC_PLAY_CMD=/usr/bin/play elif [ ! -z "$WINDIR" ]; then #echo "kludge for win32; we provide our own sound player." BASIC_PLAY_CMD=playsound elif [ ! -z "$(whichable afplay)" ]; then #echo we see afplay available... BASIC_PLAY_CMD=afplay elif [ ! -z "$(psfind artsd)" ]; then #echo we see artsd running... BASIC_PLAY_CMD=artsplay elif [ ! -z "$(psfind esd)" ]; then #echo we see esd running... BASIC_PLAY_CMD=esdplay elif [ ! -z "$(psfind pulseaudio)" ]; then #echo we see pulse running... BASIC_PLAY_CMD="padsp aplay" elif [ ! -z "$(whichable pw-cat)" ]; then BASIC_PLAY_CMD="pw-cat -p" else echo "I don't know how to play basic sound files for this OS and sound system." fi export MP3_PLAY_CMD='echo Unknown mp3 player...' if [ ! -z "$(whichable mplayer)" ]; then MP3_PLAY_CMD=mplayer else echo "I don't know how to play mp3 files for this OS and sound system." fi # play the sounds individually; some apps like playsound can handle multiple # files, but "/usr/bin/play" doesn't want to on some systems. for filename in $*; do case "$filename" in *wav) $BASIC_PLAY_CMD $filename >/dev/null 2>&1; ;; *mp3) $MP3_PLAY_CMD $filename >/dev/null 2>&1; ;; *) echo "I don't know the file extension here: $filename" ;; esac done exit 0