/*****************************************************************************\ * * * Name : utf_conversion * * Author : Unicode, Inc. (C conversion functions) * * Author : Chris Koeritz (C++ conversion classes) * * * ******************************************************************************* * Copyright (c) 2006-$now By Author. This program is free software; you can * * redistribute it and/or modify it under the terms of the GNU General Public * * License as published by the Free Software Foundation; either version 2 of * * the License or (at your option) any later version. This is online at: * * http://www.fsf.org/copyleft/gpl.html * * Please send any updates to: fred@gruntose.com * \*****************************************************************************/ //copyright below is relevant to UTF conversion methods only. /* * Copyright 2001-$now Unicode, Inc. * * Disclaimer * * This source code is provided as is by Unicode, Inc. No claims are * made as to fitness for any particular purpose. No warranties of any * kind are expressed or implied. The recipient agrees to determine * applicability of information provided. If this file has been * purchased on magnetic or optical media from Unicode, Inc., the * sole remedy for any claim will be exchange of defective media * within 90 days of receipt. * * Limitations on Rights to Redistribute This Code * * Unicode, Inc. hereby grants the right to freely use the information * supplied in this file in the creation of products supporting the * Unicode Standard, and to make copies of this file in any form * for internal or external distribution as long as this notice * remains attached. */ /* --------------------------------------------------------------------- Conversions between UTF32, UTF-16, and UTF-8. Source code file. Author: Mark E. Davis, 1994. Rev History: Rick McGowan, fixes & updates May 2001. Sept 2001: fixed const & error conditions per mods suggested by S. Parent & A. Lillich. June 2002: Tim Dodd added detection and handling of incomplete source sequences, enhanced error detection, added casts to eliminate compiler warnings. July 2003: slight mods to back out aggressive FFFE detection. Jan 2004: updated switches in from-UTF8 conversions. Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions. See the header file "ConvertUTF.h" for complete documentation. ------------------------------------------------------------------------ */ #include "astring.h" #include "utf_conversion.h" #include #include #ifdef CVTUTF_DEBUG #include #endif namespace basis { static const int halfShift = 10; /* used for shifting by 10 bits */ static const UTF32 halfBase = 0x0010000UL; static const UTF32 halfMask = 0x3FFUL; #define UNI_SUR_HIGH_START (UTF32)0xD800 #define UNI_SUR_HIGH_END (UTF32)0xDBFF #define UNI_SUR_LOW_START (UTF32)0xDC00 #define UNI_SUR_LOW_END (UTF32)0xDFFF /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF32toUTF16(const UTF32** sourceStart, const UTF32* sourceEnd, UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { ConversionResult result = conversionOK; const UTF32* source = *sourceStart; UTF16* target = *targetStart; while (source < sourceEnd) { UTF32 ch; if (target >= targetEnd) { result = targetExhausted; break; } ch = *source++; if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { if (flags == strictConversion) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { *target++ = (UTF16)ch; /* normal case */ } } else if (ch > UNI_MAX_LEGAL_UTF32) { if (flags == strictConversion) { result = sourceIllegal; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { /* target is a character in range 0xFFFF - 0x10FFFF. */ if (target + 1 >= targetEnd) { --source; /* Back up source pointer! */ result = targetExhausted; break; } ch -= halfBase; *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START ); *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START ); } } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF16toUTF32(const UTF16** sourceStart, const UTF16* sourceEnd, UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) { ConversionResult result = conversionOK; const UTF16* source = *sourceStart; UTF32* target = *targetStart; UTF32 ch, ch2; while (source < sourceEnd) { const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ ch = *source++; /* If we have a surrogate pair, convert to UTF32 first. */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { /* If the 16 bits following the high surrogate are in the source buffer... */ if (source < sourceEnd) { ch2 = *source; /* If it's a low surrogate, convert to UTF32. */ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { ch = ((ch - UNI_SUR_HIGH_START ) << halfShift) + (ch2 - UNI_SUR_LOW_START ) + halfBase; ++source; } else if (flags == strictConversion) { /* it's an unpaired high surrogate */ --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } else { /* We don't have the 16 bits following the high surrogate. */ --source; /* return to the high surrogate */ result = sourceExhausted; break; } } else if (flags == strictConversion) { /* UTF-16 surrogate values are illegal in UTF-32 */ if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } if (target >= targetEnd) { source = oldSource; /* Back up source pointer! */ result = targetExhausted; break; } *target++ = ch; } *sourceStart = source; *targetStart = target; #ifdef CVTUTF_DEBUG if (result == sourceIllegal) { fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2); fflush(stderr); } #endif return result; } /* --------------------------------------------------------------------- */ /* * Index into the table below with the first byte of a UTF-8 sequence to * get the number of trailing bytes that are supposed to follow it. * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is * left as-is for anyone who may want to do such conversion, which was * allowed in earlier algorithms. */ static const char trailingBytesForUTF8[256] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5 }; /* * Magic values subtracted from a buffer value during UTF8 conversion. * This table contains as many values as there might be trailing bytes * in a UTF-8 sequence. */ static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, 0x03C82080UL, 0xFA082080UL, 0x82082080UL }; /* * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed * into the first byte, depending on how many bytes follow. There are * as many entries in this table as there are UTF-8 sequence types. * (I.e., one byte sequence, two byte... etc.). Remember that sequencs * for *legal* UTF-8 will be 4 or fewer bytes total. */ static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; /* --------------------------------------------------------------------- */ /* The interface converts a whole buffer to avoid function-call overhead. * Constants have been gathered. Loops & conditionals have been removed as * much as possible for efficiency, in favor of drop-through switches. * (See "Note A" at the bottom of the file for equivalent code.) * If your compiler supports it, the "isLegalUTF8" call can be turned * into an inline function. */ /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF16toUTF8(const UTF16** sourceStart, const UTF16* sourceEnd, UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { ConversionResult result = conversionOK; const UTF16* source = *sourceStart; UTF8* target = *targetStart; while (source < sourceEnd) { UTF32 ch; unsigned short bytesToWrite = 0; const UTF32 byteMask = 0xBF; const UTF32 byteMark = 0x80; const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ ch = *source++; /* If we have a surrogate pair, convert to UTF32 first. */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { /* If the 16 bits following the high surrogate are in the source buffer... */ if (source < sourceEnd) { UTF32 ch2 = *source; /* If it's a low surrogate, convert to UTF32. */ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { ch = ((ch - UNI_SUR_HIGH_START ) << halfShift) + (ch2 - UNI_SUR_LOW_START ) + halfBase; ++source; } else if (flags == strictConversion) { /* it's an unpaired high surrogate */ --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } else { /* We don't have the 16 bits following the high surrogate. */ --source; /* return to the high surrogate */ result = sourceExhausted; break; } } else if (flags == strictConversion) { /* UTF-16 surrogate values are illegal in UTF-32 */ if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } /* Figure out how many bytes the result will require */ if (ch < (UTF32)0x80) { bytesToWrite = 1; } else if (ch < (UTF32)0x800) { bytesToWrite = 2; } else if (ch < (UTF32)0x10000) { bytesToWrite = 3; } else if (ch < (UTF32)0x110000) { bytesToWrite = 4; } else { bytesToWrite = 3; ch = UNI_REPLACEMENT_CHAR; } target += bytesToWrite; if (target > targetEnd) { source = oldSource; /* Back up source pointer! */ target -= bytesToWrite; result = targetExhausted; break; } switch (bytesToWrite) { /* note: everything falls through. */ case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; // no break case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; // no break. case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; // no break. case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]); // no break. } target += bytesToWrite; } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ /* * Utility routine to tell whether a sequence of bytes is legal UTF-8. * This must be called with the length pre-determined by the first byte. * If not calling this from ConvertUTF8to*, then the length can be set by: * length = trailingBytesForUTF8[*source]+1; * and the sequence is illegal right away if there aren't that many bytes * available. * If presented with a length > 4, this returns false. The Unicode * definition of UTF-8 goes up to 4-byte sequences. */ static Booleano isLegalUTF8(const UTF8 *source, int length) { UTF8 a; const UTF8 *srcptr = source + length; switch (length) { /* Everything else falls through when "true"... */ case 4: { if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; } /* no break */ case 3: { if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; } /* no break */ case 2: { if ((a = (*--srcptr)) > 0xBF) return false; switch (*source) { /* no fall-through in this inner switch */ case 0xE0: if (a < 0xA0) return false; break; case 0xED: if (a > 0x9F) return false; break; case 0xF0: if (a < 0x90) return false; break; case 0xF4: if (a > 0x8F) return false; break; default: if (a < 0x80) return false; break; } } /* no break */ case 1: { if (*source >= 0x80 && *source < 0xC2) return false; } /* no break */ default: { return false; } } if (*source > 0xF4) return false; return true; } /* --------------------------------------------------------------------- */ /* * Exported function to return whether a UTF-8 sequence is legal or not. * This is not used here; it's just exported. */ Booleano isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) { int length = trailingBytesForUTF8[*source] + 1; if (source + length > sourceEnd) { return false; } return isLegalUTF8(source, length); } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF8toUTF16(const UTF8** sourceStart, const UTF8* sourceEnd, UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { ConversionResult result = conversionOK; const UTF8* source = *sourceStart; UTF16* target = *targetStart; while (source < sourceEnd) { UTF32 ch = 0; unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; if (source + extraBytesToRead >= sourceEnd) { result = sourceExhausted; break; } /* Do this check whether lenient or strict */ if (!isLegalUTF8(source, extraBytesToRead + 1)) { result = sourceIllegal; break; } /* * The cases all fall through. See "Note A" below. */ switch (extraBytesToRead) { case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ /* no break */ case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ /* no break */ case 3: ch += *source++; ch <<= 6; /* no break */ case 2: ch += *source++; ch <<= 6; /* no break */ case 1: ch += *source++; ch <<= 6; /* no break */ case 0: ch += *source++; /* no break */ } ch -= offsetsFromUTF8[extraBytesToRead]; if (target >= targetEnd) { source -= (extraBytesToRead + 1); /* Back up source pointer! */ result = targetExhausted; break; } if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ /* UTF-16 surrogate values are illegal in UTF-32 */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { if (flags == strictConversion) { source -= (extraBytesToRead + 1); /* return to the illegal value itself */ result = sourceIllegal; break; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { *target++ = (UTF16)ch; /* normal case */ } } else if (ch > UNI_MAX_UTF16) { if (flags == strictConversion) { result = sourceIllegal; source -= (extraBytesToRead + 1); /* return to the start */ break; /* Bail out; shouldn't continue */ } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { /* target is a character in range 0xFFFF - 0x10FFFF. */ if (target + 1 >= targetEnd) { source -= (extraBytesToRead + 1); /* Back up source pointer! */ result = targetExhausted; break; } ch -= halfBase; *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START ); *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START ); } } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF32toUTF8(const UTF32** sourceStart, const UTF32* sourceEnd, UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { ConversionResult result = conversionOK; const UTF32* source = *sourceStart; UTF8* target = *targetStart; while (source < sourceEnd) { UTF32 ch; unsigned short bytesToWrite = 0; const UTF32 byteMask = 0xBF; const UTF32 byteMark = 0x80; ch = *source++; if (flags == strictConversion) { /* UTF-16 surrogate values are illegal in UTF-32 */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } /* * Figure out how many bytes the result will require. Turn any * illegally large UTF32 things (> Plane 17) into replacement chars. */ if (ch < (UTF32)0x80) { bytesToWrite = 1; } else if (ch < (UTF32)0x800) { bytesToWrite = 2; } else if (ch < (UTF32)0x10000) { bytesToWrite = 3; } else if (ch <= UNI_MAX_LEGAL_UTF32) { bytesToWrite = 4; } else { bytesToWrite = 3; ch = UNI_REPLACEMENT_CHAR; result = sourceIllegal; } target += bytesToWrite; if (target > targetEnd) { --source; /* Back up source pointer! */ target -= bytesToWrite; result = targetExhausted; break; } switch (bytesToWrite) { /* note: everything falls through. */ case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; /* no break */ case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; /* no break */ case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; /* no break */ case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]); /* no break */ } target += bytesToWrite; } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ ConversionResult ConvertUTF8toUTF32(const UTF8** sourceStart, const UTF8* sourceEnd, UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) { ConversionResult result = conversionOK; const UTF8* source = *sourceStart; UTF32* target = *targetStart; while (source < sourceEnd) { UTF32 ch = 0; unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; if (source + extraBytesToRead >= sourceEnd) { result = sourceExhausted; break; } /* Do this check whether lenient or strict */ if (!isLegalUTF8(source, extraBytesToRead + 1)) { result = sourceIllegal; break; } /* * The cases all fall through. See "Note A" below. */ switch (extraBytesToRead) { case 5: ch += *source++; ch <<= 6; /* no break */ case 4: ch += *source++; ch <<= 6; /* no break */ case 3: ch += *source++; ch <<= 6; /* no break */ case 2: ch += *source++; ch <<= 6; /* no break */ case 1: ch += *source++; ch <<= 6; /* no break */ case 0: ch += *source++; /* no break */ } ch -= offsetsFromUTF8[extraBytesToRead]; if (target >= targetEnd) { source -= (extraBytesToRead + 1); /* Back up the source pointer! */ result = targetExhausted; break; } if (ch <= UNI_MAX_LEGAL_UTF32) { /* * UTF-16 surrogate values are illegal in UTF-32, and anything * over Plane 17 (> 0x10FFFF) is illegal. */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { if (flags == strictConversion) { source -= (extraBytesToRead + 1); /* return to the illegal value itself */ result = sourceIllegal; break; } else { *target++ = UNI_REPLACEMENT_CHAR; } } else { *target++ = ch; } } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */ result = sourceIllegal; *target++ = UNI_REPLACEMENT_CHAR; } } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- Note A. The fall-through switches in UTF-8 reading code save a temp variable, some decrements & conditionals. The switches are equivalent to the following loop: { int tmpBytesToRead = extraBytesToRead+1; do { ch += *source++; --tmpBytesToRead; if (tmpBytesToRead) ch <<= 6; } while (tmpBytesToRead > 0); } In UTF-8 writing code, the switches on "bytesToWrite" are similarly unrolled loops. --------------------------------------------------------------------- */ ////////////// #ifdef __cplusplus transcode_to_utf16::transcode_to_utf16(const char *utf8_input) : _orig_length(int(strlen(utf8_input)) + 1), _converted(new UTF16[_orig_length + 1]) // we don't ever expect the string to get longer going to the larger data // type, so the current length should be enough. { _result = conversionOK; if (_orig_length == 1) { // no length, so only provide a blank string. _converted[0] = 0; return; } memset((abyte *)_converted, 0, 2 * _orig_length); // we use these temporary pointers since the converter resets the source // and target pointers to the end of the conversion. the same pattern // is used in the code below. const UTF8 *temp_in = (const UTF8 *)utf8_input; UTF16 *temp_out = _converted; _result = ConvertUTF8toUTF16(&temp_in, temp_in + _orig_length, &temp_out, temp_out + _orig_length, lenientConversion); } transcode_to_utf16::transcode_to_utf16(const astring &utf8_input) : _orig_length(utf8_input.length() + 1), _converted(new UTF16[_orig_length]) { _result = conversionOK; if (_orig_length == 1) { // no length, so only provide a blank string. _converted[0] = 0; return; } memset((abyte *)_converted, 0, 2 * _orig_length); const UTF8 *temp_in = (const UTF8 *)utf8_input.observe(); UTF16 *temp_out = _converted; _result = ConvertUTF8toUTF16(&temp_in, temp_in + _orig_length, &temp_out, temp_out + _orig_length, lenientConversion); } transcode_to_utf16::~transcode_to_utf16() { delete[] _converted; _converted = NULL_POINTER; } int transcode_to_utf16::length() const { return int(wcslen((wchar_t *)_converted)); } ////////////// transcode_to_utf8::transcode_to_utf8(const UTF16 *utf16_input) : _orig_length(int(wcslen((const wchar_t *)utf16_input))), _new_length(_orig_length * 2 + _orig_length / 2 + 1), // this is just an estimate. it may be appropriate most of the time. // whatever doesn't fit will get truncated. _converted(new UTF8[_new_length]) { _result = conversionOK; if (_orig_length == 0) { // no length, so only provide a blank string. _converted[0] = 0; return; } memset(_converted, 0, _new_length); const UTF16 *temp_in = (const UTF16 *)utf16_input; UTF8 *temp_out = _converted; _result = ConvertUTF16toUTF8(&temp_in, temp_in + _orig_length, &temp_out, temp_out + _new_length, lenientConversion); } transcode_to_utf8::transcode_to_utf8(const wchar_t *utf16_input) : _orig_length(int(wcslen(utf16_input))), _new_length(_orig_length * 2 + _orig_length / 2 + 1), // this is just an estimate. it may be appropriate most of the time. // whatever doesn't fit will get truncated. _converted(new UTF8[_new_length > 0 ? _new_length : 1]) { _result = conversionOK; if (_orig_length == 0) { // no length, so only provide a blank string. _converted[0] = 0; return; } memset(_converted, 0, _new_length); const UTF16 *temp_in = (const UTF16 *)utf16_input; UTF8 *temp_out = _converted; _result = ConvertUTF16toUTF8(&temp_in, temp_in + _orig_length, &temp_out, temp_out + _new_length, lenientConversion); } transcode_to_utf8::~transcode_to_utf8() { delete[] _converted; _converted = NULL_POINTER; } int transcode_to_utf8::length() const { return int(strlen((char *)_converted)); } transcode_to_utf8::operator astring() const { return astring((char *)_converted); } ////////////// null_transcoder::null_transcoder(const char *utf8_input, bool make_own_copy) : _make_own_copy(make_own_copy), _converted(make_own_copy ? new UTF8[strlen(utf8_input) + 1] : (const UTF8 *)utf8_input) { if (_make_own_copy) { strcpy((char *)_converted, utf8_input); } } null_transcoder::null_transcoder(const astring &utf8_input, bool make_own_copy) : _make_own_copy(make_own_copy), _converted( make_own_copy ? new UTF8[utf8_input.length() + 1] : (const UTF8 *)utf8_input.s()) { if (_make_own_copy) { strcpy((char *)_converted, utf8_input.s()); } } int null_transcoder::length() const { return int(strlen((char *)_converted)); } #endif //_cplusplus } //namespace.