// huffware script: hamster sound effects, by fred huffhines // // a randomizing sound player, originally used to replace a sound // playing script with bad perms in a freebie hamster. // // this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html // do not use it in objects without fully realizing you are implicitly accepting that license. // list all_sounds; default { state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } on_rez(integer parm) { state rerun; } } state rerun { state_entry() { state default; } } state real_default { state_entry() { llStopSound(); integer indy; for (indy = 0; indy < llGetInventoryNumber(INVENTORY_SOUND); indy++) { all_sounds += [ llGetInventoryName(INVENTORY_SOUND, indy) ]; } } touch_start(integer cnt) { all_sounds = llListRandomize(all_sounds, 1); llTriggerSound(llList2String(all_sounds, 0), 1.0); } changed(integer change) { if (change & CHANGED_INVENTORY) llResetScript(); // reset when sounds might have changed. } }